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Apollo

·167 words·1 min

Apollo is a music generator relying on LSTM cells, it is currently written in C# and uses no libraries. It was my submission for my A Level Computer Science NEA (non-examined assessment) which, for the uninitiated, is a substantial project undertaken separately from the exam papers and requires students to choose a problem, analyse it, plan their solution then implement and test it thoroughly.

I chose to undertake a music generation problem using neural networks so that I could learn more about the mathematics behind deep learning and numerical computing. The final result was, in my opinion, underwhelming, the GUI didn’t feel very intuitive, and the program was very slow. This can be attributed to a few things, and may be corrected if and when I revisit the project, but I learnt a lot which was my main aim.

If you’re interested in seeing the project as it was submitted for the NEA, then see the NeaSubmission tag.

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